Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

3D Architecture Fly-through Reel


The collection of the fly-through animations that have been done over years.

ADAPT











This is an very interesting project, involved on modeling as well as adding materials on custom parts.
3D Artists: Hai Minh Banh and Fraser Shiers

BROTHERHOOD Animation


 





Brotherhood Animation (Group work)
Software used: Maya (Character Modeling, Rigging and Texture), 3DSMax/MentalRay (Environment Modelling and Lighting), Mudbox, Ps and AE.

South Precinct Project




Max, VRay, SynthEyes, Ps and AE

Ass04_Exe2B


These animations had been done while at university.

Dropship Compositing

Final comp

 
Breakdowns

Compositing project in ANI302. Work included the dropship modeling, texture and rigging as well as animating and final compositing